Grand Theft Auto: Liberty City Stories Review
There are many popular video game series that stand out in the crowd above eve
ryone else. Grand Theft Auto is definitely one of those. Grand Theft Auto: Liberty City Stories is the newest addition to the series, but the first on the PSP. Now I know what you are thinking, its on the PSP, it has to be a port. Ok, I can't say you are wrong, because it is pretty much a port. You still do the same things, steal cars, kill hookers (the best thing of the game, oh yeah), shoot guns, do missions, etc. The story of the game is pretty much the same as all others. Tommy Vercetti is back with a brand new voice that sounds very whinney. Its gets annoying. Now when you see the title, stories you probably think it takes place before all the other games, but no. It takes place in the late 90s. You do missions and everything you do in the others. Nothing new. Now let's start off with the good. The graphics are phenominal. When you look into the PSP, you can't believe what you see. It looks more like you are looking through a small, portable window in your hands. It is really cool. You can see the facial features of Tommy very well. He looks really good in this game. There are unlockables, such
as wardrobe. There is one where you can make Tommy where nothing but his underwear (perfect for some fun with the hookers, ok that was bad.) You have all your vehicles. They are all still fun to crash and hit civilians with. The missions are really good.Some rissions. Such as firetruck, police, taxi, etc. Ok, now the bad. The framerate SUCKS. It freezes up a ton which really takes away from the gameplay. But, what do you expect with graphics like these. Also, a very ironic thing is, it always freezes up right when you fly from your bike/motorcycle, which makes the crash look really cool. Either the developers mean
t for this to happen, or it just does. Another bad is the controls. Yes, the controlles. They are so bad!!! Its starts off with you using the nubby (analog stick) as the movement. This gets really hard because you can't get a good grip to control you nubby. This is hard because you nubby doesn't stick out to get a good grip (oh man that was wrong.) You also move you car with your nubby (wow, very wrong.) You can go to the start menu and change the controls to the D-pad, but let me explain why that is bad. When you begin with the nubby, you are like, "Hmm, this would be much easier with the D-pad." So you go to the menu and go to controls and change it to th
e D-pad. Ok, this is a worse idea then looking at porn in a church. When you move with the D-pad, Tommy stops every 2 seconds!! This is so frustrating. You try to switch directions, but he just stops and get hit by a car flying by you. Then, you just end up switching back and trying to get used to the nubby. Ok, next. I couldn't find any multiplayer, although it says there is. I will keep searching for that and get back to you. Next, after a few years, Tommy still hasn't taken swim classes. Everytime you hit the water he just falls in and dies. When you played San Andreas, you missed Tommy, but ironically, when you play this, you miss CJ. That is bad. Another bad thing is the loading times. Way too long. Hmm..... that is pretty much it.Even
though those bad things really effect it, people are still going to buy it just because it is GTA. And I mean, it is pretty good, it makes you feel dangerous. Even women like killing hookers and stealing motorcycles. My friend's girlfriend really gets a kick out of it, and she doesn't game for anything. So this game is pretty good. The graphics are the best part though, it pretty much makes up for everything in it. I really wanted to give this game a 5, but Grand Theft Auto: Liberty City Stories gets 4 hijacked Banshees with dead hookers on it, out of 5. Now excuse me while I steal this cheetah from this grandma, oh crap, she had a gun, run...........Wasted.
Gamer Mania 2 Reviews & Previews

Oh how the DS needs a good RPG. What a coincidence! Castlevania: Dawn of Sorrow is a good RPG on the DS! For some odd reason, it made me reminisce of Metroid Zero Mission. Anyway, the main adventure is based in 2035, a year after Soma (the main character) supposedly defeated Dracula. He thinks his troubles are over, but there is a cult trying to kill him or something like that. So much for no more troubles. The point of the main story mode is to defeat the cult obviously. You do this by poking stuff with your weapon. If you poke them hard enough, you might get a soul which gives you a special ability! You can equip 3 souls: an enchant, a guardian, and a bullet. Every monster has a different soul, and trust me, there are a lot of monsters. So you can use the souls for special abilities, but wait, that's not all! You can a soul with a weapon to make it better! Each weapon has a certain soul that will upgrade it to the next level. This is the best way to make money in the game. Speaking of weapons, there is a weapon for whatever your attack style is. The controls a little while to learn, but you'll get them after a while. There are bosses once in a while, the first few are easy, but the later ones get rather hard. Once you get the boss's HP to 0, you have to draw a "Magic Seal" that you found earlier to kill it. If you screw up, the boss will get some more HP and you have to bring down the boss again, and draw the symbol. So if you draw like a drunk penguin, you will be fighting for hours and hours. Then, there is enemy set mode. If you have the soul of a monster, you can put it in the rooms, for the cost of a number of points. 



the ground. First I'll go over the Battle Over Coruscant. The space battles look very promising, but with 3 minutes, I couldn't get very far. However, one thing I noticed is the addition of little objectives in missions, they can get a little annoying. It's like you're about to win the game, there's one wookie left to kill, and it tells you you have to blow up a satellite tower. Then, after you blow it up, an army of wookies runs over you. That could happen, and I would be pissed at Pandemic for adding objectives. Also, there are tons more ships then in Battlefront 1, I got to play against the CIS, and I saw 6 ships from both teams combined. That's just the Episode 3 ships too, there's bound to be tons more from the other Ep's. Ships can now boost so fast that it doesn't even look like they're going fast, in addition to the 3 speeds from BF1. One flaw I saw was the amount of ships, there aren't enough for how big the maps are, it looked empty when I was playing. The farthest I got in the objectives was: Blow up the communications tower, Enter the enemy hangar, and then blow up the main generators. Overall, the space battles play pretty well. Ok now to Utapau, the holey ground. Not that much has been done to land battles. Oh wait, how dare I say that. First of all, at certain times in the game, you will be asked in you want to be a jedi. I got to try out Obi-Wan, and it seems you have to kill people to stay as the jedi. The controls of the jedis aren't the best, they can use their lightsaber, force, and a high jump called force jump. They are pretty useful, but not incredible. Also, they have added a new class to each faction, from what I know, the Republic has Clone Commanders, I didn't get to see any others. The Clone Commanders are these people that look like Zam (Wessell, not THAT Zam) and have these huge chainguns, which have strengths and weaknesses, and I am going to believe in you and think you are smart enough to find out those on your own. Also, the look of all of the character classes have been updated which is good. One very good new feature is the ability to switch class at each command post that your team owns, so you no longer commit suicide just so you can blow up a tank, then commit suicide again because the tank is gone and you don't need a rocket launcher anymore. Speaking of tanks, the
walkers from Ep. 3 are now in the game. Now to the map - Utapau - well, it's ok. The problem is it's very small, sure it will probably be bigger in the real game, but not in the demo. Another issue is the lighting, it is very dark and hard to see. Another dissapointment is the map is only one level, you'd think with a place like the hole in the ground, they'd make it like the movie with the different platforms at different levels, but they didn't. So it is an ok map, not one of the better ones though, but hey with 24 maps confirmed, it's not like I HAVE to play that. There are tons of objectives in it just so you know, stuff from killing General Grievous to blowing up some anti-air guns. Now just to the overall game, the in-game design has been a little more streamlined. They have added targeting to both air and space so you don't lose your target, it's not very useful. They haven't really updated the graphics however, I am not complaining though, they were pretty good in BF1. An addition to the overall presentation is that they now have actual movie footage on the menus, including Episode 3 footage. That's all I have to say about the demo, it looks like this will be a 4-5 star game when it is done. Peace and carrots.